the tulse luper journey

By michelle, 5 years ago

tulse luper is the lead character in an a multimedia project by peter greenaway, structured around 92 suitcases which supposedly belonged to luper.

while it is said this character is based on a real person, it is also suggested he may actually be fictional "created in guilt, fear and love by his schoolboy friend martino knockavelli who feels responsible for an accident that may have caused his death" (wikipedia).

now for the interesting part; to tell the story of tulse luper the project has embraced film, dvd, print and more recently an interactive game - which describes itself in the following way...

"created by developers, artists and students from around europe, the tulse luper journey explores new boundaries of online interactive media.

after registering for free, you play a researcher who is working the investigation of the 92 suitcases tulse luper has packed during his life as a prisoner. playing 92 different games and working together with other players in the game you can gather information on tulse luper, collect all the fragments of a 92 minute new feature movie and discuss your research in a global online community. will your research reveal hidden secrets and new facts or will you find things that add new questions to the growing myth of tulse luper?

sign up as a researcher and start playing"

Comments

This is very similar to what an advertising agency whose name I forget did for Nine Inch Nails' new rekkid, Year Zero. An array of characters and organisations were created and their affairs and influences are discovered by players through real-world events and clues on the album. According to Reznor Year Zero is not just an album or a proposed movie but a larger game or event. Personally I think the whole thing smacks of desperation in his case, but I'll surely grant it's a fascinating possibility.

By homage, 5 years ago

yes, i think it smacks more of 'gimmick', but agreed its definitely an interesting idea they are exploring. especially like the cross over with online and real world gaming, and i imagine some of the 'players' wouldn't realise they were participating when stumbling upon clues in a bar - or wherever...i like that too.

By michelle, 5 years ago

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