Interactive Moviemaking in the real world

By michelle, 5 years, 1 month ago

There is a very interesting artist called Chris Hales. He carries out experiments in interactive moviemaking, a subject that really excites me.

I read about one of his projects on a BBC overview of 'The Future Playground showcase' this morning.

"Interactive artist Chris Hales said he had spent 10 years working on ways to involve audiences in what they saw. Before now he had experimented with touch screens and systems that spot how two coloured balls are passed around to drive a drama. "I've been looking at how you find interesting film forms that are suitable for interactivity," Mr Hales told the BBC News website. The aim of the sound-driven cinema system is to get the audience singing the right notes for long enough to make the system show the next image in the story" (BBC News)

News Sponge tells it this way: “This marriage of sound and vision provides visitors with a screen displaying a series of short animations, which are changed when the viewer sings a specific note. A computer analyses the sound to make sure the sung note is within the tolerated range. In practice, this translates to an interactive film that reacts based on viewer input. If the viewer sings the right note for long enough, the screen may appear to smash.”

Excellent!

Film projects online (like our own wee Stray) have begun to really embrace user participation (i.e sharing content, remixing, pre/post production etc) and I don’t see why film projects offline shouldn’t be following suite. I think we are going to see a lot more of this kind of audience interaction in the next stages of ‘real world’ film. Well I hope so anyway.

Please log in to post a comment.