Anything’s possible in the world of amBX?

By michelle, 5 years ago - No Comments

Getting there anyway...amBX is Philips Electronics’ latest gaming technology:

"With amBX, filmmakers can embed ‘ambient experiences’ into their films: to influence lighting, sound and atmospherics in the world beyond the screen.

They can bring gentle shifts in light and colour around a viewer, to underscore changes in tone or scene: light-to-dark, reflecting onscreen weather, or providing metaphors for a character’s emotions.

It can also set pulses racing during effects-heavy action sequences: neon lights flash by during a car chase, or feeling the rumble of battle and seeing explosions flash in your peripheral vision. Or amBX can alter light and sound in more subversive ways to build tension, or help induce skin-crawling fear."

Swell.

Snapvine is the new myspace?

By michelle, 5 years ago - 2 comments

sorry, it may seem i chop and change subjects/ interests randomly when i write this blog, but there are alot of different components to stray cinema. so while I am interested in film/ open source initiatives, there are also other things of interest to me...for example social networking.

we all know myspace is one of the biggest brands online, here is another site snapvine, that seems to be on the rise in usa. it's like myspace...but with voicemail instead of comments. We just want to get closer and closer to our cyber counterparts don't we?

Thome Yorke - The Eraser

By michelle, 5 years ago - No Comments

Hey, just as a sneaky side note, I was listening to Thom Yorke’s The Eraser’ as I wrote that last blog, and it is an amazing EP. Have a free listen here. You may have to register, but it only takes a minute & is well worth it.

Stray Cinema footage resolution

By michelle, 5 years ago - No Comments

I wanted to write about the resolution of the Stray Cinema raw footage.

There was an article written about open source filmmaking on the Indieworks blog, where Valentin (writer) talks about our project. He makes the following point:

“Unfortunately it looks like they plan to provide the source footage in a low-resolution (only a selected few will be able to finish their work with the high quality source footage). This seems a bit unattractive to me if you are serious about editing/film making.

And it raises another question:

At what resolution do you have to provide your source footage for a movie to be open-source?”

You can read the full article and my response here.

I think he raises a good question actually, and one I have been pondering ever since. Because we provide over an hours worth of raw footage for people to remix, it is for practical reasons that we decided to make it available for download at low resolution. However, I have recently had quite a few requests from people around the world, asking for the high resolution footage to use for their own creative purposes. I have posted this to them. You see I have no problem with people using the high resolution footage, so long as they respect the creative commons license we have placed on it.

So anyway next year I would like to give you the choice as to what footage you would like to download. You can download the low resolution footage for the competition as a direct download (like this year), or the high resolution footage for your own purposes. We will probably distribute the later using BitTorrent, or some type of P2P file sharing client.

Make money from sharing your vids…if you want too

By michelle, 5 years ago - No Comments

While projects like Stray Cinema are intentionally non-for-profit, I like that there has recently been an influx of websites that allow people to make money from sharing their films.

There is a good overview of these sites on Scott Kirsner’s blog. One website in particular, that I have stumbled upon before, has a very cool idea. Revver allows it’s users to host videos on their website, and then halves the advertising revenue (short adverts tagged on end of films) with the film’s creator. Further to that, if you decide to post a video from the Revver website on your own blog, then you would receive 20% of the advertising revenue from that video. What a great incentive for viral marketing I say!